Inside the flight: the full review
Aviamasters 2 is BGaming’s follow-up to its casual flying game. Each round follows an aircraft collecting modifiers along its route, with the result depending on whether it reaches an island.
Released on 5 March 2026, the sequel expands the original with four Booster symbols, Safe Landing, more interface settings and a higher maximum multiplier: x1000, up from x250 in the first Aviamasters.
It does not work like a conventional crash game. There is no Cash Out button to press during the flight. Once the round starts, the plane follows a randomly generated route, collecting positive and negative modifiers. The outcome is settled when it lands or hits the water.
Key specifications
| Parameter | Value |
|---|---|
| Developer | BGaming |
| Game | Aviamasters 2 |
| Release date | 5 March 2026 |
| Game type | Casual |
| RTP | 97% |
| Maximum multiplier | x1000 |
| Maximum payout | Up to €250,000 |
| Volatility | Medium / medium-low in different parts of the developer’s information |
| Booster symbols | 4 |
| Safe Landing | Available |
| Autoplay | Available |
| Game speed | 4 settings |
How a round works
Choose a stake and press Spin.
Every round begins at x1.0. The plane then takes off along a randomly generated route.
Along the way, it can encounter:
- ordinary numerical bonuses;
- multipliers;
- rockets;
- Booster symbols.
A number without an x is added to the current value.
For example, if the Counter Balance is x3 and the plane collects +2, it rises to x5.
Multipliers work differently. An x2, x3, x4 or x5 symbol multiplies the current value.
If the Counter Balance is x4 and the plane collects x3, the result becomes x12.
A rocket does the opposite: it halves the current multiplier and lowers the plane’s flight path.
If the plane lands on an island at the end of the round, the final Counter Balance is applied to the original stake.
If it falls into the water, the stake is lost unless a special feature saves the flight.
Counter Balance
The current round value is displayed above the plane throughout the flight.
It changes as the plane travels:
- positive numbers add a fixed amount;
- multipliers multiply it;
- rockets cut it in half.
The Counter Balance shows the multiplier that will apply to the stake after a successful landing.
If it finishes at x8 and the plane reaches the island, the payout uses that x8 multiplier.
If the same plane falls into the water, the accumulated value alone pays nothing.
Multipliers and rockets
The route can contain randomly placed additive bonuses:
+1, +2, +5 and +10
and multipliers:
x2, x3, x4 and x5.
These symbols affect both the Counter Balance and the aircraft’s altitude.
Positive symbols help it gain height. Rockets push its trajectory down and reduce the current value.
A high multiplier therefore does not guarantee a good finish. The plane can build a substantial Counter Balance, lose part of it to one or more rockets, and still fail to reach the island.

Booster symbols
The main addition in Aviamasters 2 is a set of four Boosters.
They appear along the route and change what happens to the plane.
Magnet
Magnet attracts nearby multipliers.
It can also help with the landing. If the plane passes close to the island, the magnet can pull it towards a safe touchdown.
Magnet can therefore affect both the final multiplier and whether the round ends successfully.
Laser Gun
Laser Gun destroys rockets ahead of the aircraft.
This can help preserve a good Counter Balance when obstacles further along the route would otherwise reduce it.
Nitro
Nitro sends the aircraft surging forward.
During that burst, rockets along its path are ignored, allowing it to cross part of the dangerous stretch without losing value to them.
Life Buoy
Life Buoy gives the aircraft a second life.
If the plane touches the water, the life buoy returns it to the round instead of the stake being lost immediately.
It is effectively a rescue from one unsuccessful landing.
Safe Landing
Aviamasters 2 introduces a separate paid feature called Safe Landing.
It is activated before the round using Activate Safe Landing.
With the feature enabled, the aircraft is guaranteed to finish with a safe landing and retain the accumulated result.
Each round costs 50x the normal stake.
For example, with a €1 base stake, a Safe Landing round costs €50.
The payout is not fixed. Safe Landing guarantees the landing, while the final Counter Balance still depends on the modifiers, rockets and Boosters encountered along the route. A successful landing does not guarantee that the payout will cover the 50x purchase cost.
The feature may be unavailable in some jurisdictions because of licensing requirements.

Maximum multiplier
The original Aviamasters had a maximum multiplier of x250.
In Aviamasters 2, that limit rises to x1000.
This is the upper multiplier limit for a single round.
The game’s specification lists a maximum cash payout of €250,000.
The published rules also contain a field for the probability of reaching the maximum win, but its numerical value is not filled in. That source therefore does not establish how often x1000 occurs.
Game speed
The pace of the flight can be adjusted manually.
Four speed settings are represented by:
- a tortoise;
- a person;
- a hare;
- a lightning bolt.
The default is the second setting, shown as a walking person.
Speed can be changed during a round. It changes how quickly the flight is played back on screen, rather than its mathematical outcome.
Autoplay
An automatic mode is available.
Use Auto to choose the number of rounds and play them without pressing Spin each time.
You can also set stop conditions.
Autoplay can stop:
- after any win;
- when a single win exceeds a chosen amount;
- after the balance increases by a specified amount;
- after the balance decreases by a specified amount.
Autoplay may be unavailable in some countries because of local licensing requirements.
Interface settings
BGaming has added an unusual option: the main Spin button can be repositioned.
The settings menu lets you:
- move the button to a convenient spot;
- change its size;
- adjust its opacity;
- reset its position later.
Music and sound-effect volume controls are also available.
The same menu provides access to the rules and previous-round history.
Following the flight
Several indicators are visible at the same time:
- the plane’s altitude;
- distance travelled;
- current Counter Balance;
- accumulated multipliers.
This makes it relatively easy to follow why the result is changing.
Aviamasters 2 shows more than a final figure. During the flight, you can see which object the aircraft has collected and how it has changed the current value.

What happens when the plane hits the water?
In the normal mode, a water landing loses the stake.
There are two exceptions.
The first is Life Buoy, which gives the plane another life.
The second is an active Safe Landing feature, which guarantees a successful finish.
Without either feature, even a high Counter Balance is of no use if the aircraft fails to reach the island.
Rounding payouts
The rules include a separate condition for rounding results.
If the payout exceeds the stake, the profit is rounded up to the nearest whole number.
If the payout is below the stake, the result is rounded down.
This is a technical detail of the calculation. Check how amounts are displayed in the game version you are using.
Pausing a round
Opening the game rules during a flight pauses the round.
Closing the rules resumes it.
That allows you to consult the help screen without the flight continuing in the background.
RTP
The stated overall theoretical RTP for Aviamasters 2 is 97%.
The rules contain a separate RTP field for Safe Landing, but the numerical value is not disclosed in the published template.
It is therefore appropriate to describe 97% as the base game’s RTP. Check the rules in the operator’s actual game client for the return associated with Safe Landing.
RTP describes a theoretical long-term average, not a promised return for one session.
Volatility
The developer’s information uses two different descriptions.
The technical game card lists medium volatility.
The FAQ describes medium-low volatility, suggesting comparatively frequent payouts while retaining the possibility of higher multipliers on stronger flights.
Without a separate mathematical specification, a cautious description is medium to medium-low volatility.
RNG
Outcomes are generated by a certified random number generator.
The player does not manually choose the route or the positions of rockets, multipliers and Boosters.
The aircraft follows a randomly generated path. The player’s main decisions concern the stake and whether to activate Safe Landing.
What has changed since the first Aviamasters?
The sequel adds considerably to the original formula.
The main changes are:
- the maximum multiplier rises from x250 to x1000;
- four Booster symbols join the game;
- Safe Landing is added;
- more flight-progress information is displayed;
- the Spin button’s position and appearance can be adjusted;
- the visual presentation is more relaxed;
- rockets, additive bonuses and multipliers remain.
The basic idea is unchanged: the plane travels along a random route, collects objects and needs to finish on an island.

What makes Aviamasters 2 interesting?
The key difference from a conventional crash game is that the player does not choose a Cash Out moment.
After Spin is pressed, the round plays out automatically.
The route creates the interest.
The plane might collect several positive values, take a rocket hit, pick up Nitro, skip a dangerous stretch and then find a Magnet. The flight still has to end with either a safe landing or a drop into the water.
Aviamasters 2 is therefore closer in presentation to a short arcade-style game with a random outcome than to a conventional Aviator-style crash round.
The Boosters fit that structure well because they affect the flight itself as well as the potential payout.
Verdict
Aviamasters 2 is a fuller game than its predecessor.
The basic steps remain simple: choose a stake, launch the plane and wait for the result. There are now four Boosters along the route, each affecting the round in its own way.
Magnet helps collect multipliers and reach the island.
Laser Gun clears rockets from the path.
Nitro carries the plane through a dangerous stretch.
Life Buoy rescues it after touching the water.
Safe Landing is available separately for 50x the stake and guarantees a safe finish, though not a profit after the purchase cost.
The maximum multiplier is now x1000, the base game’s RTP is 97%, and the stated maximum payout is €250,000.
The sequel adds more events to the flight and more ways for a round to develop while keeping the controls straightforward.


